package rainbowPackage;

import javafx.scene.paint.Color;

public final class VibrantColorCombos
{
	public static final ColorSlider[] ImperialColors = new ColorSlider[] {VibrantColors.Green, VibrantColors.Blue, VibrantColors.Purple, VibrantColors.Blue, VibrantColors.Red};
	public static final Color[] ImperialFXcolors = new Color[] {VibrantColors.Green.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Purple.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] ImperialColorsNum = {VibrantColors.Green.rgb, VibrantColors.Blue.rgb, VibrantColors.Purple.rgb, VibrantColors.Blue.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] ImperialColorsReverse = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Gold, VibrantColors.Orange, VibrantColors.Green};
	public static final Color[] ImperialFXcolorsReverse = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Gold.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Green.ToFXColor()};
	public static final double[][] ImperialColorsReverseNum = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Gold.rgb, VibrantColors.Orange.rgb, VibrantColors.Green.rgb};
	public static final ColorSlider[] GreenBlueGreenColors = new ColorSlider[] { VibrantColors.Green, VibrantColors.Blue, VibrantColors.Green };
	public static final Color[] GreenBlueGreenFXcolors = new Color[] { VibrantColors.Green.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Green.ToFXColor() };
	public static final double[][] GreenBlueGreenColorsNum = { VibrantColors.Green.rgb, VibrantColors.Blue.rgb, VibrantColors.Green.rgb };
	public static final ColorSlider[] GreenBlueGreenColorsReverse = new ColorSlider[] { VibrantColors.OxylBlue, VibrantColors.Red, VibrantColors.OxylBlue };
	public static final Color[] GreenBlueGreenFXcolorsReverse = new Color[] { VibrantColors.OxylBlue.ToFXColor(), VibrantColors.Red.ToFXColor(), VibrantColors.OxylBlue.ToFXColor() };
	public static final double[][] GreenBlueGreenColorsReverseNum = { VibrantColors.OxylBlue.rgb, VibrantColors.Red.rgb, VibrantColors.OxylBlue.rgb };
	public static final ColorSlider[] BlackWhite = new ColorSlider[] { VibrantColors.Black, VibrantColors.White };
	public static final Color[] BlackWhiteFX = new Color[] { VibrantColors.Black.ToFXColor(), VibrantColors.White.ToFXColor() };
	public static final double[][] BlackWhiteNum = { VibrantColors.Black.rgb, VibrantColors.White.rgb };
	public static final ColorSlider[] WhiteBlack = new ColorSlider[] { VibrantColors.White, VibrantColors.Black };
	public static final Color[] WhiteBlackFX = new Color[] { VibrantColors.White.ToFXColor(), VibrantColors.Black.ToFXColor() };
	public static final double[][] WhiteBlackNum = { VibrantColors.White.rgb, VibrantColors.Black.rgb };
	public static final ColorSlider[] OxylBlueRed = new ColorSlider[] { VibrantColors.OxylBlue, VibrantColors.Red };
	public static final Color[] OxylBlueRedFX = new Color[] { VibrantColors.OxylBlue.ToFXColor(), VibrantColors.Red.ToFXColor() };
	public static final double[][] OxylBlueRedNum = { VibrantColors.OxylBlue.rgb, VibrantColors.Red.rgb };
	public static final ColorSlider[] RedOxylBlue = new ColorSlider[] { VibrantColors.Red, VibrantColors.OxylBlue };
	public static final Color[] RedOxylBlueFX = new Color[] { VibrantColors.Red.ToFXColor(), VibrantColors.OxylBlue.ToFXColor() };
	public static final double[][] RedOxylBlueNum = { VibrantColors.Red.rgb, VibrantColors.OxylBlue.rgb };
	public static final ColorSlider[] DoubleBlack = new ColorSlider[] { VibrantColors.Black, VibrantColors.Black };
	public static final Color[] DoubleFXBlack = new Color[] { VibrantColors.Black.ToFXColor(), VibrantColors.Black.ToFXColor() };
	public static final double[][] DoubleBlackNum = { VibrantColors.Black.rgb, VibrantColors.Black.rgb };
	public static final ColorSlider[] DoubleWhite = new ColorSlider[] { VibrantColors.White, VibrantColors.White };
	public static final Color[] DoubleFXWhite = new Color[] { VibrantColors.White.ToFXColor(), VibrantColors.White.ToFXColor() };
	public static final double[][] DoubleWhiteNum = { VibrantColors.White.rgb, VibrantColors.White.rgb };
	public static final ColorSlider[] MexicanColors = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Yellow, VibrantColors.Green};
	public static final Color[] MexicanFXcolors = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Green.ToFXColor()};
	public static final double[][] MexicanColorsNum = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb, VibrantColors.Green.rgb};
	public static final ColorSlider[] MexicanColorsReverse = new ColorSlider[] {VibrantColors.Green, VibrantColors.SkyBlue, VibrantColors.SkyBlue, VibrantColors.Red};
	public static final Color[] MexicanFXcolorsReverse = new Color[] {VibrantColors.Green.ToFXColor(), VibrantColors.SkyBlue.ToFXColor(), VibrantColors.SkyBlue.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] MexicanColorsReverseNum = {VibrantColors.Green.rgb, VibrantColors.SkyBlue.rgb, VibrantColors.SkyBlue.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] FireColors = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Yellow};
	public static final Color[] FireFXcolors = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor()};
	public static final double[][] FireColorsNum = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb};
	public static final ColorSlider[] FireColorsReverse = new ColorSlider[] {VibrantColors.Yellow, VibrantColors.SkyBlue, VibrantColors.Red};
	public static final Color[] FireFXcolorsReverse = new Color[] {VibrantColors.Yellow.ToFXColor(), VibrantColors.SkyBlue.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] FireColorsReverseNum = {VibrantColors.Yellow.rgb, VibrantColors.SkyBlue.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] Halloweencolors = new ColorSlider[] {VibrantColors.Black, VibrantColors.Orange, VibrantColors.Red};
	public static final Color[] HalloweenFXcolors = new Color[] {VibrantColors.Black.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] HalloweenColorsNum = {VibrantColors.Black.rgb, VibrantColors.Orange.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] HalloweencolorsReverse = new ColorSlider[] {VibrantColors.Red, VibrantColors.ShitBrown, VibrantColors.Black};
	public static final Color[] HalloweenFXcolorsReverse = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.ShitBrown.ToFXColor(), VibrantColors.Black.ToFXColor()};
	public static final double[][] HalloweenColorsReverseNum = {VibrantColors.Red.rgb, VibrantColors.ShitBrown.rgb, VibrantColors.Black.rgb};
	public static final ColorSlider[] RainbowColors = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Yellow, VibrantColors.Green, VibrantColors.Teal, VibrantColors.Blue, VibrantColors.Purple};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public static final Color[] RainbowFXcolors = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Green.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Purple.ToFXColor()};
	public static final double[][] RainbowColorsNum = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb, VibrantColors.Green.rgb, VibrantColors.Teal.rgb, VibrantColors.Blue.rgb, VibrantColors.Purple.rgb};
	public static final ColorSlider[] RainbowColorsReverse = new ColorSlider[] {VibrantColors.Purple, VibrantColors.Blue, VibrantColors.Teal, VibrantColors.Pink, VibrantColors.Yellow, VibrantColors.Orange, VibrantColors.Red};
	public static final Color[] RainbowFXcolorsReverse = new Color[] {VibrantColors.Purple.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Pink.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] RainbowColorsReverseNum = {VibrantColors.Purple.rgb, VibrantColors.Blue.rgb, VibrantColors.Teal.rgb, VibrantColors.Pink.rgb, VibrantColors.Yellow.rgb, VibrantColors.Orange.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] RainbowColorsReverseNoPink = new ColorSlider[] {VibrantColors.Purple, VibrantColors.Blue, VibrantColors.Teal, VibrantColors.Green, VibrantColors.Yellow, VibrantColors.Orange, VibrantColors.Red};
	public static final Color[] RainbowFXcolorsReverseNoPink = new Color[] {VibrantColors.Purple.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Green.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] RainbowColorsReverseNumNoPink = {VibrantColors.Purple.rgb, VibrantColors.Blue.rgb, VibrantColors.Teal.rgb, VibrantColors.Green.rgb, VibrantColors.Yellow.rgb, VibrantColors.Orange.rgb, VibrantColors.Red.rgb};
	public static final ColorSlider[] RainbowColorsWPinkCenter = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Yellow, VibrantColors.Pink, VibrantColors.Teal, VibrantColors.Blue, VibrantColors.Purple};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public static final Color[] RainbowFXcolorsWPinkCenter = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Pink.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Purple.ToFXColor()};
	public static final double[][] RainbowColorsNumWPinkCenter = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb, VibrantColors.Pink.rgb, VibrantColors.Teal.rgb, VibrantColors.Blue.rgb, VibrantColors.Purple.rgb};
	public static final ColorSlider[] RainbowColorsWNeonGreenCenter = new ColorSlider[] {VibrantColors.Red, VibrantColors.Orange, VibrantColors.Yellow, VibrantColors.NeonGreen, VibrantColors.Teal, VibrantColors.Blue, VibrantColors.Purple};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public static final Color[] RainbowFXcolorsWNeonGreenCenter = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.NeonGreen.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Purple.ToFXColor()};
	public static final double[][] RainbowColorsNumWNeonGreenCenter = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb, VibrantColors.NeonGreen.rgb, VibrantColors.Teal.rgb, VibrantColors.Blue.rgb, VibrantColors.Purple.rgb};
	public static final ColorSlider[] RainbowColorsWNeonGreenCenterReverse = new ColorSlider[] {VibrantColors.Purple, VibrantColors.Blue, VibrantColors.Teal, VibrantColors.NeonGreen, VibrantColors.Yellow, VibrantColors.Orange, VibrantColors.Red};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public static final Color[] RainbowFXcolorsWNeonGreenCenterReverse = new Color[] {VibrantColors.Purple.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.NeonGreen.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Red.ToFXColor()};
	public static final double[][] RainbowColorsNumWNeonGreenCenterReverse = {VibrantColors.Purple.rgb, VibrantColors.Blue.rgb, VibrantColors.Teal.rgb, VibrantColors.NeonGreen.rgb, VibrantColors.Yellow.rgb, VibrantColors.Orange.rgb, VibrantColors.Red.rgb};
	public static final Color[] HalfGrayToDarkGreyFX = new Color[] {VibrantColors.HalfGrey.ToFXColor(), VibrantColors.DarkGrey.ToFXColor()};
	public static final double[][] HalfGrayToDarkGreyNum = {VibrantColors.HalfGrey.rgb, VibrantColors.DarkGrey.rgb};
	public static final ColorSlider[] HalfGrayToDarkGrey = new ColorSlider[] {VibrantColors.HalfGrey, VibrantColors.DarkGrey};
	public static final Color[] HalfGrayToDarkGreyFXReverse = new Color[] {VibrantColors.DarkGrey.ToFXColor(), VibrantColors.HalfGrey.ToFXColor()};
	public static final double[][] HalfGrayToDarkGreyNumReverse = {VibrantColors.DarkGrey.rgb, VibrantColors.HalfGrey.rgb};
	public static final ColorSlider[] HalfGrayToDarkGreyReverse = new ColorSlider[] {VibrantColors.DarkGrey, VibrantColors.HalfGrey};
	public static final Color[] InterfaceDesignationFXcolors = new Color[] {VibrantColors.Red.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Yellow.ToFXColor(), VibrantColors.Teal.ToFXColor(), VibrantColors.Green.ToFXColor(), VibrantColors.Purple.ToFXColor()};
	public static final double[][] InterfaceDesignationColorsNum = {VibrantColors.Red.rgb, VibrantColors.Orange.rgb, VibrantColors.Yellow.rgb, VibrantColors.Teal.rgb, VibrantColors.Green.rgb, VibrantColors.Purple.rgb};
	public static final ColorSlider[] InterfaceDesignationColorsReverse = new ColorSlider[] {VibrantColors.Purple, VibrantColors.Green, VibrantColors.Lime, VibrantColors.Blue, VibrantColors.Orange, VibrantColors.Red};
	public static final Color[] InterfaceDesignationFXcolorsReverse = new Color[] {VibrantColors.Purple.ToFXColor(), VibrantColors.Green.ToFXColor(), VibrantColors.Lime.ToFXColor(), VibrantColors.Blue.ToFXColor(), VibrantColors.Orange.ToFXColor(), VibrantColors.Red.ToFXColor()};
}



package rainbowPackage;

import javafx.scene.paint.Color;

public final class RainbowSoftColorCodesSets
{
	public BuddhismSchemeSet buddhismSchemeSet;
	public MagiEliteSchemeSet magiEliteSchemeSet;
	public final class BuddhismSchemeSet
	{
		public final Color wheelOuterRing ( )
		{ return new TransparencySlider( new double [] {255., 204., 3., 1.} ).ToFXColor(); }
		public final Color wheelOuterRing ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 3., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelMiddleRing ( )
		{ return new TransparencySlider( new double [] {255., 204., 1., 1.} ).ToFXColor(); }
		public final Color wheelMiddleRing ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 1., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelInnerRing ( )
		{ return new TransparencySlider( new double [] {212., 170., 1., 1.} ).ToFXColor(); }
		public final Color wheelInnerRing ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {212., 170., 1., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelRods ( )
		{ return new TransparencySlider( new double [] {255., 204., 2., 1.} ).ToFXColor(); }
		public final Color wheelRods ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 2., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelEnds ( )
		{ return new TransparencySlider( new double [] {255., 204., 4., 1.} ).ToFXColor(); }
		public final Color wheelEnds ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 4., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelTips ( )
		{ return new TransparencySlider( new double [] {255., 204., 5., 1.} ).ToFXColor(); }
		public final Color wheelTips ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 5., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelDiamonds ( )
		{ return new TransparencySlider( new double [] {255., 204., 6., 1.} ).ToFXColor(); }
		public final Color wheelDiamonds ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {255., 204., 6., TransparencyLevel} ).ToFXColor(); }
		public final Color wheelDiamondsArray ( int WheelDiamondsArrayIndex )
		{ switch ( WheelDiamondsArrayIndex )
			{
			case 0: return new TransparencySlider( VibrantColors.White.ToFXColor() ).ToFXColor();
			case 1: return new TransparencySlider( VibrantColors.Red.ToFXColor() ).ToFXColor();
			case 2: return new TransparencySlider( VibrantColors.Orange.ToFXColor() ).ToFXColor();
			case 3: return new TransparencySlider( VibrantColors.Yellow.ToFXColor() ).ToFXColor();
			case 4: return new TransparencySlider( VibrantColors.Teal.ToFXColor() ).ToFXColor();
			case 5: return new TransparencySlider( VibrantColors.Green.ToFXColor() ).ToFXColor();
			case 6: return new TransparencySlider( VibrantColors.Blue.ToFXColor() ).ToFXColor();
			case 7: return new TransparencySlider( VibrantColors.Purple.ToFXColor() ).ToFXColor();
			}
			return new TransparencySlider( VibrantColors.Black.ToFXColor() ).ToFXColor(); }
		public final Color wheelDiamondsArray ( int WheelDiamondsArrayIndex, double TransparencyLevel )
		{ switch ( WheelDiamondsArrayIndex )
			{
			case 0: return new TransparencySlider( new double [] { 255 * VibrantColors.White.ToFXColor().getRed(), 255 * VibrantColors.White.ToFXColor().getGreen(), 255 * VibrantColors.White.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 1: return new TransparencySlider( new double [] { 255 * VibrantColors.Red.ToFXColor().getRed(), 255 * VibrantColors.Red.ToFXColor().getGreen(), 255 * VibrantColors.Red.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 2: return new TransparencySlider( new double [] { 255 * VibrantColors.Orange.ToFXColor().getRed(), 255 * VibrantColors.Orange.ToFXColor().getGreen(), 255 * VibrantColors.Orange.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 3: return new TransparencySlider( new double [] { 255 * VibrantColors.Yellow.ToFXColor().getRed(), 255 * VibrantColors.Yellow.ToFXColor().getGreen(), 255 * VibrantColors.Yellow.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 4: return new TransparencySlider( new double [] { 255 * VibrantColors.Teal.ToFXColor().getRed(), 255 * VibrantColors.Teal.ToFXColor().getGreen(), 255 * VibrantColors.Teal.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 5: return new TransparencySlider( new double [] { 255 * VibrantColors.Green.ToFXColor().getRed(), 255 * VibrantColors.Green.ToFXColor().getGreen(), 255 * VibrantColors.Green.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 6: return new TransparencySlider( new double [] { 255 * VibrantColors.Blue.ToFXColor().getRed(), 255 * VibrantColors.Blue.ToFXColor().getGreen(), 255 * VibrantColors.Blue.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			case 7: return new TransparencySlider( new double [] { 255 * VibrantColors.Purple.ToFXColor().getRed(), 255 * VibrantColors.Purple.ToFXColor().getGreen(), 255 * VibrantColors.Purple.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor();
			}
			return new TransparencySlider( new double [] { 255 * VibrantColors.Black.ToFXColor().getRed(), 255 * VibrantColors.Black.ToFXColor().getGreen(), 255 * VibrantColors.Black.ToFXColor().getBlue(), TransparencyLevel } ).ToFXColor(); };
		public final Color blackRed ( int blackNum )
		{ return new TransparencySlider( new double [] {(double)blackNum + 1, 0., 0., 1.} ).ToFXColor(); }
		public final Color blackRed (  int blackNum, double TransparencyLevel )
		{ return new TransparencySlider( new double [] {(double)blackNum + 1, 0., 0., TransparencyLevel} ).ToFXColor(); }
		public final Color blackBlue ( int blackNum )
		{ return new TransparencySlider( new double [] {0., 0., (double)blackNum + 1, 1.} ).ToFXColor(); }
		public final Color blackBlue (  int blackNum, double TransparencyLevel )
		{ return new TransparencySlider( new double [] {0., 0., (double)blackNum + 1, TransparencyLevel} ).ToFXColor(); }
		public final Color blackGreen ( int blackNum )
		{ return new TransparencySlider( new double [] {0., (double)blackNum + 1, 0., 1.} ).ToFXColor(); }
		public final Color blackGreen (  int blackNum, double TransparencyLevel )
		{ return new TransparencySlider( new double [] {0., (double)blackNum + 1, 0., TransparencyLevel} ).ToFXColor(); }
		public final Color blackPurple ( int blackNum )
		{ return new TransparencySlider( new double [] {(double)blackNum + 1, 0., (double)blackNum + 1, 1.} ).ToFXColor(); }
		public final Color blackPurple (  int blackNum, double TransparencyLevel )
		{ return new TransparencySlider( new double [] {(double)blackNum + 1, 0., (double)blackNum + 1, TransparencyLevel} ).ToFXColor(); }
	}
	public final class MagiEliteSchemeSet
	{
		public final Color white1 ( )
		{ return new TransparencySlider( new double [] {254., 254., 254., 1.} ).ToFXColor(); }
		public final Color white1 ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {254., 254., 254., TransparencyLevel} ).ToFXColor(); }
		public final Color white2 ( )
		{ return new TransparencySlider( new double [] {253., 253., 253., 1.} ).ToFXColor(); }
		public final Color white2 ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {253., 253., 253., TransparencyLevel} ).ToFXColor(); }
		public final Color white3 ( )
		{ return new TransparencySlider( new double [] {252., 252., 252., 1.} ).ToFXColor(); }
		public final Color white3 ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {254., 252., 252., TransparencyLevel} ).ToFXColor(); }
		public final Color white4 ( )
		{ return new TransparencySlider( new double [] {251., 251., 251., 1.} ).ToFXColor(); }
		public final Color white4 ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] {251., 251., 251., TransparencyLevel} ).ToFXColor(); }
		public final Color black6 ( )
		{ return new TransparencySlider( new double [] {6., 6., 6., 1.} ).ToFXColor(); }
		public final Color black6 ( double TransparencyLevel )
		{ return new TransparencySlider( new double [] { 6., 6., 6., TransparencyLevel} ).ToFXColor(); }
	}
}